Advanced Crafting Minigame (Standalone / Any Framework)
Crafting players actually have to do. A hands-on, physics-driven crafting minigame that runs standalone on any framework (QBox, QBCore, ESX or none) — grab ingredients with the mouse, pour and mix liquids, build and cook on a grill, and manage a live temperature gauge. Every recipe is pure data, so you can ship cocktails, chemistry or BBQ without touching the protected core.
Preview: CRAFTLAB — A Crafting Minigame Engine | FinalStory
Documentation: CRAFT LAB | FinalStory Docs
What you get
ox_target recipe menus, plus place & pick up furniture synced to everyoneWhy erp_craftlab
ox_lib, ox_target and ox_inventory.config.lua; build any recipe by editing data, never the core.ox_lib. Add any language with one file.Requirements
ox_lib · ox_target · ox_inventory — no framework required (works on QBox, QBCore, ESX or standalone).
Ships with erp_barsystem as an optional companion add-on.
Easy to set up
Start the dependencies, set your locale, add your recipes, grills and items in config.lua, and you're live. A full README with step-by-step setup ships with the package.
Escrow-protected with intentionally open, editable configuration & integration files. Support provided through this store. Standalone · works on any framework. © FinalStory.