Property Ownership & a Real Estate Job for QBox
Give your city real homes — and a real estate job to sell them. A complete property system built natively for QBox. The realestate job is a full role: realtors create shells & MLOs, manage them from an in-game NUI panel, photograph them and pitch a browsable catalog to clients. Players buy or rent, share keys, decorate, pay rent — and police can raid.
Built on qbx_core, ox_lib, ox_inventory, ox_target and ox_doorlock — no bridges.
PREVIEW: Properties for QBox — Real Estate Job, MLOs, Photos & Client Catalog & Money Laundering | FinalStory
Docs: PROPERTIES | FinalStory Docs
What you get
/createproperty places shells or wires up MLO points, with optional garages, business types and bulk creation, plus a physical for-sale sign that vanishes once sold.ox_doorlock doors in-game (aim + confirm) instead of typing door IDs, then set interior points via temporary access. Falls back to manual door IDs on stock ox_doorlock.Businesses
Tag a property as car wash, laundromat, arcade or nightclub for a themed map blip. Paired with the companion erp_legitbusiness (included in the Properties + Legit Business bundle), those business types become a real money-laundering operation. Not running it? The business option simply stays hidden.
Requirements
qbx_core · ox_lib · oxmysql · ox_target · ox_inventory · ox_doorlock · xsound. Optional: screenshot-basic + a Fivemanage key for property photos; swappable garage / clothing / banking / phone integrations via open hook files. English & Czech included.
Built for QBox. © FinalStory.