ox_inventory with Grid, Rarity & Item Renaming (QBox)
An enhanced ox_inventory, ready out of the box. This bundle ships our modified build of the open-source ox_inventory — a grid-based layout, an item rarity system, a marker-based give flow and quality-of-life fixes — together with erp_iteminfo, our add-on that lets players rename their items. Everything is configured to work together from the first launch.
Ships as full source (ox_inventory is GPL-3.0) — including the UI source, so you can theme and extend it freely. Built natively for QBox (qbx_core) on ox_lib.
Documentation: INVENTORY | FinalStory Docs
What we changed in ox_inventory
rarity on any item.erp_iteminfo — player item renaming
A tiny, focused add-on that lets players rename their items through a clean ox_lib input dialog; the new name is stored on the item's metadata.label, so it shows everywhere the item appears. Every rename is validated on the server — length limits, trimming, forbidden and markup-breaking characters are stripped so labels can't break the UI. Optionally block renaming weapons and serial-numbered items; cash, marked bills and any items you choose are blacklisted. Notifications and logging run through open, editable hook files.
What's included
ox_inventory (grid, rarity, give, QoL fixes) — full sourceerp_iteminfo (FinalStory add-on) — player item renamingRequirements
qbx_core · ox_lib. ox_inventory is included (our modified build) — do not run a second copy. English and Czech localisation included; full setup, item registration and configuration ship in each resource's README.
Based on the open-source ox_inventory (GPL-3.0) by Overextended — shipped as source with attribution preserved.